Designing game learning analytics

Games are platforms for entertainment but equally are useful platforms for learning.

This project is to research and develop a game learning analytics algorithm that is generic enough to provide evidence models of leanrning or envdience that the technology-content mapping is useful. The work involves researching learning analytic models and testing the concepts for gaming. It is anticiapted that some form of inference engine will be needed. This could be based on Bayesain approaches, machine learning or some AI to help boost the capability of the learning analysis.

Other Notes: 

Ability to code essential.

Supervisor name: 
T. Lim
Supervisor email addresses: 
t.lim@hw.ac.uk
Project location: 
JNG01
Restrictions: 
Weekends
Deputy name: 
A. Sivanathan